01.10.2010

Oblig 2


The assignment.
Find a piece of text from a pre-1960 story about gangs.
Be influenced by this chosen text to design a character that looks part of a 'gang' of other characters.
Present your final character design in a model sheet.
Model a minimum of three accessories from your character design. One accessory must be footwear (or barefoot).
In the model sheet include renders of accessories ( 2d and 3d elements) and visualization of character analysis.
What is a gang? It’s several people that that have come together with a common goal, and have a good relationship with each other.

Picking text
I went through several ideas before I went to get references. My main ideas where between an Italian thief from the 15th century, a mafia member and a pirate. I eventually went with the pirate, I’ve always have had a thing for pirates, and I love the way we picture they talked, arrg, and then I started searching for an interesting text. I later found an short story about a fictional pirate and his experience in the Caribbean around 16th century. unraveling-the-parable-in-the-pirates-of-the-carribean
Planning character
He’s a pirate that’s a low class pirate, he spend his days cleaning the deck and daydreaming to one day be excepted for something more. He got a grin on his face and ready for a fight and love the pirate life. For his clothing I went with a simple shirt with an vest over, green pants, a red waistband and of course a proper pirate headwear.
Drawing
I worked in Photoshop, but the initial sketching when I tried to figure out which character too chose I draw for hand on paper. I worked with and drawing board, but I don’t have a lot of experience with it, so was something new I need to learn, but I got better through the assignment and I like to look at myself as decent drawing board user.










References


Modeling
Broom and bucket




Shoes













Waistband



Ingen kommentarer:

Legg inn en kommentar